Friday, January 26, 2018

The End of the Tunnel

I am there, at last. I can see the end. Last night I coded the last two rooms of my IntFiction game Escape Apsis. I coded the logic for the *sort of* win and the win win. Now it's on to testing, fixing, and adding random events that will add excitement to the game and ensure each time it is played it's different.
I am so glad I coded admin cheat comands and the ability to creat tests (basically macros). These have both been invaluable so far, and as I begin shifting from unit tests to game-play and full game tests they will become even more important.
I could be wrong but - at least with TADS - I don't believe other IntFiction engines have buolt in testing tools. So there may be one thing my engine can offer over others.
Once I finish testing I'll shift into promoting it. Then I'll begin a web-service version of it, or a mobile port. Either way I want to allow games to be built for mobile OS's. And at some point, multi-player.

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