So World Weaver is now out there, sort of. It isn't being promoted yet and is still in sort of a beta stage. But it has a nearly complete proof of concept game shipped with it: Escape Apsis.
So aside from more testing and completion of Escape Apsis, what is next for WW?
So far the next iteration will see improvements and clean up of its fight engine. Currently it is very basic in its functionality and rough in its code base.
Also there will be more specialty codes and logic block / inline logic improvements.
Elements in the game are currently blind to nearly all of their parent elements so we can't take advantage of them, using relative values to specify them. This will hopefully be changed in the next iteration.
Way down the line, the database will be cloud based as well as local, so multiplayer games will be possible. - A multiplayer Intfiction game, crazy.
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