After taking a break from my WorldWeaver IntFiction engine, and IF in general, I've come back. I'm working on a new iteration of the NetSplit cyberpunk/hacker game. And for the first time writing IF games I'm actually really having fun. Usually it starts out exciting - a good story/game idea etc. But soon becomes tedious. I spend hours defining mundane buildings and rooms. I start to wonder if the game - after all my hard work - will even be fun to play.
I'm not sure this game will be fun either but so far it's still fun to author. It may be that I'm learning how to use my own engine more effectively. I've been able to conversations, puzzles, and traps. I've also been able to code 'hacker commands' and time-based events.
I'll be updating the WorldWeaver site with the latest builds and WIP copy of NetSplit soon.
No comments:
Post a Comment